Close Menu
  • Homepage
  • News
  • Cloud & AI
  • ECommerce
  • Entertainment
  • Finance
  • Opinion
  • Podcast
  • Contact

Subscribe to Updates

Get the latest technology news from TechFinancials News about FinTech, Tech, Business, Telecoms and Connected Life.

What's Hot

Ethereum Stays Stable Above $4,600, But Meme-to-Earn Is The Next Big Growth Reality

2025-08-28

Why Investors Call MAGAX the First ‘Real’ Meme Project — Utility, CertiK Audit, and 2025 Growth Path

2025-08-28

Solana’s 24-Hour Rally Hits 9%, but Investors Are Turning Toward Meme-to-Earn MAGAX for Bigger Returns

2025-08-28
Facebook X (Twitter) Instagram
Trending
  • Ethereum Stays Stable Above $4,600, But Meme-to-Earn Is The Next Big Growth Reality
Facebook X (Twitter) Instagram YouTube LinkedIn WhatsApp RSS
TechFinancials
  • Homepage
  • News
  • Cloud & AI
  • ECommerce
  • Entertainment
  • Finance
  • Opinion
  • Podcast
  • Contact
TechFinancials
Home»News»China Restricts How Many Hours Kids Can Play Video Games per Week
News

China Restricts How Many Hours Kids Can Play Video Games per Week

Staff WriterBy Staff Writer2021-08-30No Comments2 Mins Read
Share Facebook Twitter Pinterest LinkedIn Tumblr Email
online games
online games. Photo by RODNAE Productions from Pexels
Share
Facebook Twitter LinkedIn Pinterest Email Copy Link

China on Monday announced strict new rules that will ban children from playing online games during weekdays and limit them to just three hours per week.

Variety reported that the rules were unveiled by the National Press and Publication Administration in order to curb gaming addiction among teenagers, state news agency Xinhua reported.

Gamers aged below 18 will be limited to one hour of online game play, between 8 p.m. and 9 p.m. on Friday, Saturday and Sunday in normal weeks. They will also be allowed to play on statutory public holidays, said the publication.

Current rules allow for 90 minutes of playing per day and three hours on public holidays.

With regard to the “Notice on Further Strict Management and Practically Preventing Minors from Indulging in Online Games” issued by the National Press and Publication Administration, Tencent expressed its firm support and will make every effort to implement the relevant requirements of the “Notice” as soon as possible.

“As a member of the Chinese game industry, Tencent has consciously established and improved the anti-addiction mechanism for minors since 2017, and has actively promoted the exploration and application of various new technologies, new functions, and new measures in this field,” said Tencent.

“In the future, based on the latest regulations of the competent authorities, Tencent will further pay attention to and invest in the protection and development of minors.”

Also read: A Tencent-Led Consortium Buys 10% of Universal Music

Naspers online games Tencent
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
Staff Writer

Related Posts

Light Up the Night With OPPO’s R20k Party Phone

2025-08-27

WeThinkCode_ Graduates Stand Out In Job Market With Cutting-Edge Industry Electives

2025-08-26

Africa Can Turn Its Minerals Into Green Gold

2025-08-26

SwapVend Launches Its Minimum Viable Product To Bridge SA’s Informal And Formal Economies

2025-08-25

MortgageMarket & Takealot Launch SA’s 1st E-Commerce Home Loan Hub

2025-08-25

How Will Spaza Market Benefit Users, Traders And SMEs?

2025-08-25

Spaza Market Lays The Foundation For Africa’s Enterprise Economy

2025-08-25

Why South Africa Is The Hidden Powerhouse For Global Executive Search

2025-08-25

University Of Pretoria Ranked No. 1 In SA For Artificial Intelligence Research

2025-08-24
Leave A Reply Cancel Reply

DON'T MISS
Breaking News

KZN’s First Supercar-Centric Luxury Residential Development Unveiled

The Master Developers of Zimbali Lakes have shifted luxury living into high gear with the…

DFA & Ciena Set 1.6 Tbps World Record On Single Wavelength

2025-08-27

Government Pensions Administration Agency CEO Placed On Precautionary Suspension

2025-08-26

Airtel Africa & Vodacom Forge Landmark Infrastructure Partnership

2025-08-12
Stay In Touch
  • Facebook
  • Twitter
  • YouTube
  • LinkedIn
OUR PICKS

SA’s Skhokho 2.0 Puts Enterprise AI In SME Hands

2025-08-28

Please Call Me: After 25 Years, Will SCA’s New Bench Silence ConCourt?

2025-08-26

Vodacom Invests R400M To Expand Network In Free State And Northern Cape

2025-08-26

Elon Musk’s Starlink Backs BEE Equity Equivalents, Not 30% Ownership

2025-08-18

Subscribe to Updates

Get the latest tech news from TechFinancials about telecoms, fintech and connected life.

About Us

TechFinancials delivers in-depth analysis of tech, digital revolution, fintech, e-commerce, digital banking and breaking tech news.

Facebook X (Twitter) Instagram YouTube LinkedIn WhatsApp Reddit RSS
Our Picks

Ethereum Stays Stable Above $4,600, But Meme-to-Earn Is The Next Big Growth Reality

2025-08-28

Why Investors Call MAGAX the First ‘Real’ Meme Project — Utility, CertiK Audit, and 2025 Growth Path

2025-08-28

Solana’s 24-Hour Rally Hits 9%, but Investors Are Turning Toward Meme-to-Earn MAGAX for Bigger Returns

2025-08-28
Recent Posts
  • Ethereum Stays Stable Above $4,600, But Meme-to-Earn Is The Next Big Growth Reality
  • Why Investors Call MAGAX the First ‘Real’ Meme Project — Utility, CertiK Audit, and 2025 Growth Path
  • Solana’s 24-Hour Rally Hits 9%, but Investors Are Turning Toward Meme-to-Earn MAGAX for Bigger Returns
  • Preparing For Windows 11: Transitioning From Planning To Implementation
  • XRP continues to benefit, and Quid Miner Cloud Mining has launched a daily passive income contract
TechFinancials
RSS Facebook X (Twitter) LinkedIn YouTube WhatsApp
  • Homepage
  • Newsletter
  • Contact
  • Advertise
  • Privacy Policy
  • About
© 2025 TechFinancials. Designed by TFS Media.

Type above and press Enter to search. Press Esc to cancel.

Ad Blocker Enabled!
Ad Blocker Enabled!
Our website is made possible by displaying online advertisements to our visitors. Please support us by disabling your Ad Blocker.